Enormous response to the launch of Animotive Kimodo
Image by Animotive
Animotive has had an enormous response to the launch of Kimodo.
“Over 7,000 animations. 1.3 million frames. Almost 700 minutes of animation generated on our cloud servers, all from real usage.”
Animotive Kimodo turns a pose and a prompt into usable animation data inside Unreal Engine. It’s built to speed up the animator's workflow rather than replace it. These numbers are from developers and studios putting it to work daily on Cinematics, NPC animation, In-betweening and Prototyping.
As the company explains, “Every animation pipeline has the same bottleneck: getting from nothing to a first pass. With Animotive Kimodo, that first pass takes as long as it takes to type a sentence. Prompt a movement, pin your character's position or pose at key moments to guide the result, and the animation lands retargeted onto your Metahuman®, Reallusion Character Creator character, or custom humanoid, right in Unreal Engine’s Sequencer. For studios running lean animation teams or tight production windows, that's hours back per shot, not per project.”