PRISM Video: Why XR projects fail or stall (“Pilot Purgatory”) - Barriers between Inception and Implementation

Sam del Greco is a vastly experienced Senior Researcher (XR - Virtual, Augmented and Mixed Reality), XR lead at IMR (Irish Manufacturing Research, a member of Eirmersive), who founded IMR’s XR department ~8 years ago. During those years he has delivered demos to thousands of people and scoped 70+ projects, including the completion of 7 multi-company XR projects with ~35 companies. IMR is hardware-agnostic and focuses is on best-fit solutions in terms of devices. It works at mid-level TRL (3–6), focusing on implementation challenges rather than off-the-shelf solutions.

The following is a summary of Sam’s presentation, which you can watch in full below

Core Theme

Why XR projects fail or stall (“Pilot Purgatory”) - Barriers between inception and implementation, and why projects often die after the pilot phase.

Key Challenges

  1. Technology vs Implementation

    • Hardware is mature, accessible, and performant (high TRL).

    • Main barrier: implementation—integrating XR into existing processes and systems.

  2. Return on Investment (ROI)

    • Hard to quantify benefits and justify cost to senior management.

    • Projects need clear objectives and measurable outcomes to avoid premature cancellation.

  3. Integration

    • XR cannot exist in isolation; must link to existing workflows, infrastructure, and data streams.

    • Example: Training must integrate with HR systems for certification tracking.

  4. Scope Creep

    • Lack of clear objectives leads to chasing “shiny” features or new devices.

    • Edge cases and exceptions consume budget unnecessarily.

  5. Content Issues

    • Biggest blocker: Companies rarely have XR-ready content.

    • Three approaches: Capture (real-world objects), Create (digital modelling), Convert (optimise existing CAD/BIM files).

    • XR Digi project (€400k) focuses on content creation and conversion.

  6. Data Availability

    • Digital twins need live data—but many companies lack sensors or IoT infrastructure.

    • XR projects often require parallel IoT/data initiatives.

  7. Adoption & Culture

    • Engage end-users early; consider ergonomics, health & safety, and IT/security constraints.

    • Example: Network restrictions can block remote assistance apps.

    • Involve managers and secure a senior sponsor to champion the project.

  8. Hardware Risks

    • Avoid vendor lock-in; choose hardware-agnostic solutions.

    • Past examples: Companies stranded after device manufacturers ceased support.

Practical Advice

  • Define clear wins and objectives early.

  • Plan content first—everything in XR is content or data.

  • Secure senior sponsorship for continuity.

  • Stress-test use cases—don’t assume XR is the right solution.

  • Consider update cycles—XR training must match the pace of process changes.

  • Factor in IT, HR, and health & safety from the start.

Closing Insight

XR is often an enhancement of existing processes (e.g., training), not a completely new paradigm. Success depends on:

  • Clear ROI,

  • Integration with existing systems,

  • Robust content strategy,

  • Organisational readiness and cultural adoption.

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